"In the center of each astro and star of the universe exists a material that possesses an incredible power. Once you control this power, you can use and manipulate the elements and the energy of this planet according to your own will. Discovered by scientists from another solar system, those materials have been named Universe Medals..."
COMIC BOOKS: Issue #1 being translated and issue #2 under production
February 26, 2019
The first Zero Medal issue is finally done!!!
There were many delays and difficulties. I want to thank you all for your support and for your patience. I dreamed of that day since 1994, when I created Garra and I was only 14 years old. Thank you so much.
Now I'm working on the English Version and soon it will be released.
Meanwhile the work on Zero Medal issue #2 has begun. I'm hand drawing the layout pages and sending them to the background artists.
ANIMATION: Teaser 2018 March 16, 2018
After 3 years under production on my short free time, the Garra - Zero Medal 2018 animation teaser is finally done. The initial idea was to make some traditional animation frame by frame to my portfolio, since today I only work with digital cutout animations. After planning and animating one of the scenes just in draft, I was inspired and decided to plan and draft what would be the opening of the Zero Medal animation series as if it happened somehow. After planning the whole opening, I decided to go further and created a small introduction before the opening, thus changing the project into a teaser that would be used not only as my portfolio but as publicity for the comic book series. Due to the high costs and the long 3 years that I took to make this 2 minutes teaser all alone, unfortunately a Zero Medal animation series is a far away dream. But I still dream about it... who knows...?
GAMES: Zero Medal - Arcade Game - mock up December 1, 2017
The video above is a project to make a Zero Medal game in the old 90's Arcade Beat Them Up style.
These scenes will appear in the Brazilian anime called Magma created by my friend Robson Menezes.
I made all the game planning and a few animations, but there's still no programming ... and I honestly have no idea how to do it. But I hope to see this project come to life in the future ... what do you think?